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RAGD

Screenshot of RAGD.

RAGD or Rapid Adventure Game Development, was my final year project for my Computer Science degree at Trinity College in Dublin. It is a tool which is used to create an adventure game. A game developer can use the graphical development environment to specify all the game objects. These game objects are scenes, characters, items and interactive areas in the background, denoted as hot areas. Describing these objects can be achieved by specifying what they look like, what can be done with them and how they interact with the user. Using the information provided by the developer, an XML description of the game is created. This XML description can then be translated into a specific implementation which can be compiled and/or run using the correct engine. This translation is achieved with an XSL stylesheet.

More information is available at the project’s website.

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