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The Prolog Adventure Game Engine (PAGE) started as a means of reacquainting myself with prolog through the means of a tutorial I had come across some months before. Having quickly made progress, I decided to continue on from the tutorial to create a full-blown text adventure engine. I estimate that I am around 50% finished, with most of the core functionality completed. Some work on the interface has to be completed as well as some other sub-systems that I feel are necessary for an adventure game.